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	<id>https://counterstrikewiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DustDemon</id>
	<title>Counter-Strike 2 Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://counterstrikewiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DustDemon"/>
	<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/Special:Contributions/DustDemon"/>
	<updated>2026-04-17T09:23:11Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Ancient&amp;diff=196</id>
		<title>Ancient</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Ancient&amp;diff=196"/>
		<updated>2026-02-23T13:45:54Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Create Ancient map page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox map&lt;br /&gt;
|name=Ancient&lt;br /&gt;
|code=de_ancient&lt;br /&gt;
|location=Central America&lt;br /&gt;
|type=Bomb Defusal&lt;br /&gt;
|pool=Active Duty&lt;br /&gt;
|sided=Balanced&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ancient&#039;&#039;&#039; is set among overgrown Mesoamerican ruins, added to the Active Duty pool in 2021.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Ancient features a mix of tight corridors and open spaces with a balanced mid-control dynamic. The map&#039;s aesthetic is distinctive with ancient stone architecture overtaken by jungle vegetation.&lt;br /&gt;
&lt;br /&gt;
== Meta ==&lt;br /&gt;
Ancient is considered relatively balanced with evolving meta. Mid control is important for both sides.&lt;br /&gt;
&lt;br /&gt;
[[Category:Active_Duty]]&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Inferno&amp;diff=194</id>
		<title>Inferno</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Inferno&amp;diff=194"/>
		<updated>2026-02-23T13:45:54Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Create Inferno map page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox map&lt;br /&gt;
|name=Inferno&lt;br /&gt;
|code=de_inferno&lt;br /&gt;
|location=Italy&lt;br /&gt;
|type=Bomb Defusal&lt;br /&gt;
|pool=Active Duty&lt;br /&gt;
|sided=CT-sided&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inferno&#039;&#039;&#039; is set in the streets of an Italian village and is known for tight chokepoints and clutch situations.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
One of the original Counter-Strike maps, Inferno features narrow corridors and close-quarters combat, especially at the infamous Banana chokepoint leading to B site.&lt;br /&gt;
&lt;br /&gt;
== Key Areas ==&lt;br /&gt;
* &#039;&#039;&#039;Banana&#039;&#039;&#039; — The legendary chokepoint connecting T spawn to B site&lt;br /&gt;
* &#039;&#039;&#039;Apartments&#039;&#039;&#039; — Alternative route to A site through residential buildings&lt;br /&gt;
* &#039;&#039;&#039;Pit&#039;&#039;&#039; — Deep corner at A site, one of the strongest CT positions&lt;br /&gt;
* &#039;&#039;&#039;Arch&#039;&#039;&#039; — Connects CT base to A/B rotations&lt;br /&gt;
&lt;br /&gt;
== Meta ==&lt;br /&gt;
Inferno is CT-sided due to narrow entry points that favor defenders. T-side success requires coordinated utility usage to open sites.&lt;br /&gt;
&lt;br /&gt;
[[Category:Active_Duty]]&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Dust_II&amp;diff=192</id>
		<title>Dust II</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Dust_II&amp;diff=192"/>
		<updated>2026-02-23T13:45:53Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Create Dust II map page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox map&lt;br /&gt;
|name=Dust II&lt;br /&gt;
|code=de_dust2&lt;br /&gt;
|location=Morocco&lt;br /&gt;
|type=Bomb Defusal&lt;br /&gt;
|pool=Active Duty&lt;br /&gt;
|sided=Balanced&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dust II&#039;&#039;&#039; is one of the most iconic maps in FPS history, present in every version of Counter-Strike since 2001.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Set in a Moroccan town, Dust II features clean sightlines, straightforward rotations, and skill-rewarding gameplay. It is widely considered the most aim-dependent map due to its open layout and long angles.&lt;br /&gt;
&lt;br /&gt;
== Key Areas ==&lt;br /&gt;
* &#039;&#039;&#039;Long A&#039;&#039;&#039; — The signature long-range duel spot. Mid doors to Long is one of the most famous angles in gaming.&lt;br /&gt;
* &#039;&#039;&#039;Short A (Catwalk)&#039;&#039;&#039; — Connects mid to A site via an elevated walkway&lt;br /&gt;
* &#039;&#039;&#039;B Tunnels&#039;&#039;&#039; — Tight corridor leading to B bombsite&lt;br /&gt;
* &#039;&#039;&#039;Mid Doors&#039;&#039;&#039; — Crucial chokepoint that controls map flow&lt;br /&gt;
* &#039;&#039;&#039;CT Spawn&#039;&#039;&#039; — Connects both bombsites for rotations&lt;br /&gt;
&lt;br /&gt;
== Bombsites ==&lt;br /&gt;
* &#039;&#039;&#039;A Site&#039;&#039;&#039; — Open site with boxes for cover. Accessible from Long, Short, and CT&lt;br /&gt;
* &#039;&#039;&#039;B Site&#039;&#039;&#039; — Enclosed site reached through upper and lower tunnels&lt;br /&gt;
&lt;br /&gt;
== Meta ==&lt;br /&gt;
Dust II is considered slightly T-sided or balanced. The simple layout makes it ideal for new players learning Counter-Strike fundamentals.&lt;br /&gt;
&lt;br /&gt;
[[Category:Active_Duty]]&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Smoke_Grenade&amp;diff=189</id>
		<title>Smoke Grenade</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Smoke_Grenade&amp;diff=189"/>
		<updated>2026-02-23T13:45:53Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Create Smoke Grenade page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Smoke Grenade&#039;&#039;&#039; costs $300 and creates a thick cloud of smoke that blocks vision for approximately 18 seconds.&lt;br /&gt;
&lt;br /&gt;
== CS2 Changes ==&lt;br /&gt;
In Counter-Strike 2, smoke grenades are &#039;&#039;&#039;volumetric&#039;&#039;&#039; — they fill 3D space realistically, can be pushed by HE grenades, and bullets create temporary gaps. This is one of the biggest gameplay changes from CS:GO.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Block sightlines and choke points&lt;br /&gt;
* Execute onto bombsites by smoking off defender positions&lt;br /&gt;
* One-way smokes for defensive advantage&lt;br /&gt;
* Maximum carry: 1&lt;br /&gt;
&lt;br /&gt;
[[Category:Grenades]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Sawed-Off&amp;diff=187</id>
		<title>Sawed-Off</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Sawed-Off&amp;diff=187"/>
		<updated>2026-02-23T13:45:53Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Create Sawed-Off page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
|name=Sawed-Off&lt;br /&gt;
|side=T&lt;br /&gt;
|price=$1,100&lt;br /&gt;
|damage=32x8&lt;br /&gt;
|firerate=68 RPM&lt;br /&gt;
|magazine=7/32&lt;br /&gt;
|killreward=$900&lt;br /&gt;
|type=Shotgun&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sawed-Off&#039;&#039;&#039; is a shotgun rewarding $900 per kill — the highest kill reward among guns. Effective at close range only.&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Price || $1,100&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 32x8&lt;br /&gt;
|-&lt;br /&gt;
| Fire Rate || 68 RPM&lt;br /&gt;
|-&lt;br /&gt;
| Magazine || 7/32&lt;br /&gt;
|-&lt;br /&gt;
| Kill Reward || $900&lt;br /&gt;
|-&lt;br /&gt;
| Side || T&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shotguns]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=M4A4&amp;diff=167</id>
		<title>M4A4</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=M4A4&amp;diff=167"/>
		<updated>2026-02-23T13:45:51Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Create M4A4 page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
|name=M4A4&lt;br /&gt;
|side=CT&lt;br /&gt;
|price=$3,100&lt;br /&gt;
|damage=33&lt;br /&gt;
|firerate=667 RPM&lt;br /&gt;
|magazine=30/90&lt;br /&gt;
|killreward=$300&lt;br /&gt;
|type=Rifle&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;M4A4&#039;&#039;&#039; is a CT assault rifle offering a full 30-round magazine and higher fire rate than the AK-47.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The M4A4 cannot one-shot headshot a helmeted enemy (deals ~91 damage to the head at close range), but compensates with a faster fire rate, easier spray control, and a full 30-round magazine. It costs $3,100, making CT full buys more expensive than T buys.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
* The 30-round magazine is more forgiving than the M4A1-S&#039;s 20 rounds&lt;br /&gt;
* Higher fire rate makes it better for spraying multiple enemies&lt;br /&gt;
* Spray pattern is more predictable than the AK-47&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Price || $3,100&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 33&lt;br /&gt;
|-&lt;br /&gt;
| Fire Rate || 667 RPM&lt;br /&gt;
|-&lt;br /&gt;
| Magazine || 30/90&lt;br /&gt;
|-&lt;br /&gt;
| Kill Reward || $300&lt;br /&gt;
|-&lt;br /&gt;
| Side || CT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Rifles]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Five-SeveN&amp;diff=162</id>
		<title>Five-SeveN</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Five-SeveN&amp;diff=162"/>
		<updated>2026-02-23T13:45:51Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Create Five-SeveN page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
|name=Five-SeveN&lt;br /&gt;
|side=CT&lt;br /&gt;
|price=$500&lt;br /&gt;
|damage=32&lt;br /&gt;
|firerate=400 RPM&lt;br /&gt;
|magazine=20/100&lt;br /&gt;
|killreward=$300&lt;br /&gt;
|type=Pistol&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Five-SeveN&#039;&#039;&#039; is a CT-exclusive pistol with a large 20-round magazine and high armor penetration. A reliable force-buy choice.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Five-SeveN offers a generous 20-round magazine and solid armor penetration, making it forgiving in extended engagements.&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Price || $500&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 32&lt;br /&gt;
|-&lt;br /&gt;
| Fire Rate || 400 RPM&lt;br /&gt;
|-&lt;br /&gt;
| Magazine || 20/100&lt;br /&gt;
|-&lt;br /&gt;
| Kill Reward || $300&lt;br /&gt;
|-&lt;br /&gt;
| Side || CT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pistols]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Desert_Eagle&amp;diff=160</id>
		<title>Desert Eagle</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Desert_Eagle&amp;diff=160"/>
		<updated>2026-02-23T13:45:51Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Create Desert Eagle page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
|name=Desert Eagle&lt;br /&gt;
|side=Both&lt;br /&gt;
|price=$700&lt;br /&gt;
|damage=63&lt;br /&gt;
|firerate=267 RPM&lt;br /&gt;
|magazine=7/35&lt;br /&gt;
|killreward=$300&lt;br /&gt;
|type=Pistol&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Desert Eagle&#039;&#039;&#039; (commonly called the &#039;&#039;&#039;Deagle&#039;&#039;&#039;) is the most powerful pistol in CS2. It can one-shot headshot enemies at any range, even through helmets.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Desert Eagle is a semi-automatic heavy pistol dealing 63 base damage. A headshot against a helmeted opponent is lethal at close-to-medium range. Its high recoil and slow fire rate demand precise aim.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
* Go for headshots — body shots require 3+ hits against armored opponents&lt;br /&gt;
* Wait for recoil to reset between shots&lt;br /&gt;
* Excellent eco-round weapon for its one-shot headshot potential&lt;br /&gt;
* Do not spam — accuracy drops dramatically with rapid fire&lt;br /&gt;
* Common force-buy choice due to its high skill ceiling&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Price || $700&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 63&lt;br /&gt;
|-&lt;br /&gt;
| Fire Rate || 267 RPM&lt;br /&gt;
|-&lt;br /&gt;
| Magazine || 7/35&lt;br /&gt;
|-&lt;br /&gt;
| Kill Reward || $300&lt;br /&gt;
|-&lt;br /&gt;
| Side || Both&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pistols]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Category:Reserve&amp;diff=154</id>
		<title>Category:Reserve</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Category:Reserve&amp;diff=154"/>
		<updated>2026-02-23T13:45:50Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Enhance reserve category with rich description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Reserve&#039;&#039;&#039; map pool contains maps available in Competitive matchmaking but not in the Premier competitive rotation. These maps rotate in and out of Active Duty over time.&lt;br /&gt;
&lt;br /&gt;
== Current Reserve Maps ==&lt;br /&gt;
* [[Vertigo]] — Skyscraper under construction. Close-quarters combat.&lt;br /&gt;
* [[Train]] — Russian train yard. Removed from Active Duty January 2026.&lt;br /&gt;
* [[Office]] — Classic hostage rescue map. Indoor close-quarters.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Maps regularly rotate between Active Duty and Reserve based on Valve&#039;s competitive balance decisions and community feedback.&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Category:Maps&amp;diff=144</id>
		<title>Category:Maps</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Category:Maps&amp;diff=144"/>
		<updated>2026-02-23T13:45:50Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Enhance maps category with rich description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Maps&#039;&#039;&#039; in Counter-Strike 2 feature bomb defusal and hostage rescue game modes across a variety of settings worldwide. The competitive map pool is split into the &#039;&#039;&#039;Active Duty&#039;&#039;&#039; pool (used in Premier and Major tournaments) and the &#039;&#039;&#039;Reserve&#039;&#039;&#039; pool.&lt;br /&gt;
&lt;br /&gt;
== Map Pools ==&lt;br /&gt;
* [[:Category:Active_Duty|Active Duty]] — The 7 maps in Premier competitive rotation&lt;br /&gt;
* [[:Category:Reserve|Reserve]] — Additional maps available in Competitive and Casual&lt;br /&gt;
&lt;br /&gt;
== Current Active Duty Pool ==&lt;br /&gt;
[[Dust II]], [[Mirage]], [[Inferno]], [[Nuke]], [[Ancient]], [[Anubis]], [[Overpass]]&lt;br /&gt;
&lt;br /&gt;
== Map Knowledge ==&lt;br /&gt;
Learning callouts, common positions, utility lineups, and rotation timings for each map is essential for competitive play.&lt;br /&gt;
&lt;br /&gt;
[[Category:CS2]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=AWP_Dragon_Lore&amp;diff=63</id>
		<title>AWP Dragon Lore</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=AWP_Dragon_Lore&amp;diff=63"/>
		<updated>2026-02-19T16:30:38Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Create AWP Dragon Lore page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;AWP Dragon Lore&#039;&#039;&#039; is one of the rarest and most expensive skins in Counter-Strike history.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Part of the Cobblestone Collection, the Dragon Lore features an intricate dragon design in gold and green. Factory New versions regularly sell for $10,000+ on third-party markets.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Originally available as a souvenir drop from Cobblestone map games at Major tournaments. Since Cobblestone was removed from the Active Duty pool, supply has been limited, driving prices higher.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Detail !! Info&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || AWP&lt;br /&gt;
|-&lt;br /&gt;
| Collection || Cobblestone&lt;br /&gt;
|-&lt;br /&gt;
| Rarity || Covert (Red)&lt;br /&gt;
|-&lt;br /&gt;
| Price Range || $2,000 - $50,000+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skins]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Inferno&amp;diff=54</id>
		<title>Inferno</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Inferno&amp;diff=54"/>
		<updated>2026-02-19T16:30:37Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Create Inferno map page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox map&lt;br /&gt;
|name=Inferno&lt;br /&gt;
|code=de_inferno&lt;br /&gt;
|location=Italy&lt;br /&gt;
|type=Bomb Defusal&lt;br /&gt;
|pool=Active Duty&lt;br /&gt;
|sided=CT-sided&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inferno&#039;&#039;&#039; is set in the streets of an Italian village and is known for tight chokepoints and clutch situations.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
One of the original Counter-Strike maps, Inferno features narrow corridors and close-quarters combat, especially at the infamous Banana chokepoint leading to B site.&lt;br /&gt;
&lt;br /&gt;
== Key Areas ==&lt;br /&gt;
* &#039;&#039;&#039;Banana&#039;&#039;&#039; — The legendary chokepoint connecting T spawn to B site&lt;br /&gt;
* &#039;&#039;&#039;Apartments&#039;&#039;&#039; — Alternative route to A site through residential buildings&lt;br /&gt;
* &#039;&#039;&#039;Pit&#039;&#039;&#039; — Deep corner at A site, one of the strongest CT positions&lt;br /&gt;
* &#039;&#039;&#039;Arch&#039;&#039;&#039; — Connects CT base to A/B rotations&lt;br /&gt;
&lt;br /&gt;
== Meta ==&lt;br /&gt;
Inferno is CT-sided due to narrow entry points that favor defenders. T-side success requires coordinated utility usage to open sites.&lt;br /&gt;
&lt;br /&gt;
[[Category:Active_Duty]]&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=MP5-SD&amp;diff=43</id>
		<title>MP5-SD</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=MP5-SD&amp;diff=43"/>
		<updated>2026-02-19T16:30:36Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Create MP5-SD page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
|name=MP5-SD&lt;br /&gt;
|side=Both&lt;br /&gt;
|price=$1,500&lt;br /&gt;
|damage=27&lt;br /&gt;
|firerate=750 RPM&lt;br /&gt;
|magazine=30/120&lt;br /&gt;
|killreward=$600&lt;br /&gt;
|type=SMG&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;MP5-SD&#039;&#039;&#039; is a submachine gun available to both sides for $1,500. SMGs reward $600 per kill, making them excellent for anti-eco rounds.&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Price || $1,500&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 27&lt;br /&gt;
|-&lt;br /&gt;
| Fire Rate || 750 RPM&lt;br /&gt;
|-&lt;br /&gt;
| Magazine || 30/120&lt;br /&gt;
|-&lt;br /&gt;
| Kill Reward || $600&lt;br /&gt;
|-&lt;br /&gt;
| Side || Both&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SMGs]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=M4A1-S&amp;diff=28</id>
		<title>M4A1-S</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=M4A1-S&amp;diff=28"/>
		<updated>2026-02-19T16:30:36Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Create M4A1-S page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
|name=M4A1-S&lt;br /&gt;
|side=CT&lt;br /&gt;
|price=$2,900&lt;br /&gt;
|damage=38&lt;br /&gt;
|firerate=600 RPM&lt;br /&gt;
|magazine=20/40&lt;br /&gt;
|killreward=$300&lt;br /&gt;
|type=Rifle&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;M4A1-S&#039;&#039;&#039; is a silenced CT rifle trading magazine size for higher damage and stealth.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The M4A1-S deals 38 base damage (vs M4A4&#039;s 33) and features a suppressor that eliminates tracers and reduces sound. The trade-off is a smaller 20-round magazine and only 40 reserve rounds.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
* Higher damage means fewer bullets to kill, compensating for the smaller magazine&lt;br /&gt;
* Silencer hides your position on the minimap and removes tracers&lt;br /&gt;
* More accurate first shot than the M4A4&lt;br /&gt;
* Popular choice for holding angles and passive playstyles&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Price || $2,900&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 38&lt;br /&gt;
|-&lt;br /&gt;
| Fire Rate || 600 RPM&lt;br /&gt;
|-&lt;br /&gt;
| Magazine || 20/40&lt;br /&gt;
|-&lt;br /&gt;
| Kill Reward || $300&lt;br /&gt;
|-&lt;br /&gt;
| Side || CT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Rifles]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Five-SeveN&amp;diff=22</id>
		<title>Five-SeveN</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Five-SeveN&amp;diff=22"/>
		<updated>2026-02-19T16:30:35Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Create Five-SeveN page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
|name=Five-SeveN&lt;br /&gt;
|side=CT&lt;br /&gt;
|price=$500&lt;br /&gt;
|damage=32&lt;br /&gt;
|firerate=400 RPM&lt;br /&gt;
|magazine=20/100&lt;br /&gt;
|killreward=$300&lt;br /&gt;
|type=Pistol&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Five-SeveN&#039;&#039;&#039; is a CT-exclusive pistol with a large 20-round magazine and high armor penetration. A reliable force-buy choice.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Five-SeveN offers a generous 20-round magazine and solid armor penetration, making it forgiving in extended engagements.&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Price || $500&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 32&lt;br /&gt;
|-&lt;br /&gt;
| Fire Rate || 400 RPM&lt;br /&gt;
|-&lt;br /&gt;
| Magazine || 20/100&lt;br /&gt;
|-&lt;br /&gt;
| Kill Reward || $300&lt;br /&gt;
|-&lt;br /&gt;
| Side || CT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pistols]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Category:Reserve&amp;diff=14</id>
		<title>Category:Reserve</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Category:Reserve&amp;diff=14"/>
		<updated>2026-02-19T16:30:35Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Create reserve category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Maps in the reserve pool.&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Category:Maps&amp;diff=4</id>
		<title>Category:Maps</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Category:Maps&amp;diff=4"/>
		<updated>2026-02-19T16:30:34Z</updated>

		<summary type="html">&lt;p&gt;DustDemon: Create maps category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All maps available in Counter-Strike 2.&lt;br /&gt;
[[Category:CS2]]&lt;/div&gt;</summary>
		<author><name>DustDemon</name></author>
	</entry>
</feed>