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	<id>https://counterstrikewiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FragMaster</id>
	<title>Counter-Strike 2 Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://counterstrikewiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FragMaster"/>
	<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/Special:Contributions/FragMaster"/>
	<updated>2026-04-17T09:23:11Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Nuke&amp;diff=195</id>
		<title>Nuke</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Nuke&amp;diff=195"/>
		<updated>2026-02-23T13:45:54Z</updated>

		<summary type="html">&lt;p&gt;FragMaster: Create Nuke map page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox map&lt;br /&gt;
|name=Nuke&lt;br /&gt;
|code=de_nuke&lt;br /&gt;
|location=United States&lt;br /&gt;
|type=Bomb Defusal&lt;br /&gt;
|pool=Active Duty&lt;br /&gt;
|sided=CT-sided&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nuke&#039;&#039;&#039; is the only competitive map with vertically stacked bombsites, set in a nuclear power facility.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Nuke&#039;s defining feature is its vertical layout — A site is directly above B site. This creates unique rotation dynamics where sound and positioning on multiple levels matter greatly.&lt;br /&gt;
&lt;br /&gt;
== Key Areas ==&lt;br /&gt;
* &#039;&#039;&#039;Outside&#039;&#039;&#039; — Large open area with the iconic silo. T-side access to both sites&lt;br /&gt;
* &#039;&#039;&#039;Ramp&#039;&#039;&#039; — Underground path to B site&lt;br /&gt;
* &#039;&#039;&#039;Heaven&#039;&#039;&#039; — Elevated position overlooking A site&lt;br /&gt;
* &#039;&#039;&#039;Secret&#039;&#039;&#039; — Flanking route from outside to B site&lt;br /&gt;
&lt;br /&gt;
== Meta ==&lt;br /&gt;
Nuke is heavily CT-sided due to narrow entry points and strong defender positions. T-side rounds often require creative strategies and coordinated executes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Active_Duty]]&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>FragMaster</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=MAC-10&amp;diff=177</id>
		<title>MAC-10</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=MAC-10&amp;diff=177"/>
		<updated>2026-02-23T13:45:52Z</updated>

		<summary type="html">&lt;p&gt;FragMaster: Create MAC-10 page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
|name=MAC-10&lt;br /&gt;
|side=T&lt;br /&gt;
|price=$1,050&lt;br /&gt;
|damage=29&lt;br /&gt;
|firerate=800 RPM&lt;br /&gt;
|magazine=30/100&lt;br /&gt;
|killreward=$600&lt;br /&gt;
|type=SMG&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;MAC-10&#039;&#039;&#039; is a submachine gun available to T for $1,050. SMGs reward $600 per kill, making them excellent for anti-eco rounds.&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Price || $1,050&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 29&lt;br /&gt;
|-&lt;br /&gt;
| Fire Rate || 800 RPM&lt;br /&gt;
|-&lt;br /&gt;
| Magazine || 30/100&lt;br /&gt;
|-&lt;br /&gt;
| Kill Reward || $600&lt;br /&gt;
|-&lt;br /&gt;
| Side || T&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SMGs]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>FragMaster</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=P2000&amp;diff=159</id>
		<title>P2000</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=P2000&amp;diff=159"/>
		<updated>2026-02-23T13:45:51Z</updated>

		<summary type="html">&lt;p&gt;FragMaster: Create P2000 page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
|name=P2000&lt;br /&gt;
|side=CT&lt;br /&gt;
|price=$200&lt;br /&gt;
|damage=35&lt;br /&gt;
|firerate=352 RPM&lt;br /&gt;
|magazine=13/52&lt;br /&gt;
|killreward=$300&lt;br /&gt;
|type=Pistol&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;P2000&#039;&#039;&#039; is an unsilenced CT pistol with a larger magazine than the USP-S. It offers a more forgiving playstyle with extra rounds.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The P2000 is the alternative starting CT pistol. It trades the USP-S&#039;s silencer for a larger magazine (13 rounds) and significantly more reserve ammunition (52 rounds).&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Price || $200&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fire Rate || 352 RPM&lt;br /&gt;
|-&lt;br /&gt;
| Magazine || 13/52&lt;br /&gt;
|-&lt;br /&gt;
| Kill Reward || $300&lt;br /&gt;
|-&lt;br /&gt;
| Side || CT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pistols]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>FragMaster</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Category:Pistols&amp;diff=146</id>
		<title>Category:Pistols</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Category:Pistols&amp;diff=146"/>
		<updated>2026-02-23T13:45:50Z</updated>

		<summary type="html">&lt;p&gt;FragMaster: Enhance pistols category with rich description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Pistols&#039;&#039;&#039; are the starting and sidearm weapons in Counter-Strike 2. Every player begins each half with a default pistol ([[Glock-18]] for Terrorists, [[USP-S]] or [[P2000]] for Counter-Terrorists). Pistols cost $200–$700 and are crucial in eco rounds and as backup weapons.&lt;br /&gt;
&lt;br /&gt;
== Default Pistols ==&lt;br /&gt;
* [[Glock-18]] (T) — High fire rate, burst mode, 20-round magazine&lt;br /&gt;
* [[USP-S]] (CT) — Silenced, accurate, 12 rounds&lt;br /&gt;
* [[P2000]] (CT) — Unsilenced, larger magazine (13 rounds)&lt;br /&gt;
&lt;br /&gt;
== Upgrade Pistols ==&lt;br /&gt;
* [[P250]] ($300) — Budget eco upgrade&lt;br /&gt;
* [[Five-SeveN]] (CT, $500) / [[Tec-9]] (T, $500) — Force buy options&lt;br /&gt;
* [[CZ75-Auto]] ($500) — Only full-auto pistol&lt;br /&gt;
* [[Desert Eagle]] ($700) — One-shot headshot through helmet&lt;br /&gt;
* [[R8 Revolver]] ($600) — High damage with trigger delay&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>FragMaster</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Category:Weapons&amp;diff=143</id>
		<title>Category:Weapons</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Category:Weapons&amp;diff=143"/>
		<updated>2026-02-23T13:45:50Z</updated>

		<summary type="html">&lt;p&gt;FragMaster: Enhance weapons category with rich description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weapons&#039;&#039;&#039; in Counter-Strike 2 are divided into pistols, rifles, SMGs, shotguns, sniper rifles, machine guns, and grenades. Each weapon has unique stats including damage, fire rate, armor penetration, and movement speed. Understanding weapon economics — balancing cost against effectiveness — is a core skill in competitive CS2.&lt;br /&gt;
&lt;br /&gt;
== Weapon Types ==&lt;br /&gt;
* [[:Category:Pistols|Pistols]] — Starting weapons and eco-round upgrades&lt;br /&gt;
* [[:Category:Rifles|Rifles]] — Primary weapons for full buys&lt;br /&gt;
* [[:Category:SMGs|SMGs]] — Anti-eco and force buy options with high kill rewards&lt;br /&gt;
* [[:Category:Shotguns|Shotguns]] — Close-range specialists with $900 kill rewards&lt;br /&gt;
* [[:Category:Sniper_Rifles|Sniper Rifles]] — Long-range precision weapons&lt;br /&gt;
* [[:Category:Machine_Guns|Machine Guns]] — High-capacity suppressive fire&lt;br /&gt;
* [[:Category:Grenades|Grenades]] — Tactical utility (smoke, flash, HE, molotov)&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Economy]] — How weapon costs fit into round-by-round money management&lt;br /&gt;
&lt;br /&gt;
[[Category:CS2]]&lt;/div&gt;</summary>
		<author><name>FragMaster</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Economy&amp;diff=68</id>
		<title>Economy</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Economy&amp;diff=68"/>
		<updated>2026-02-19T16:30:38Z</updated>

		<summary type="html">&lt;p&gt;FragMaster: Create comprehensive economy guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;economy&#039;&#039;&#039; system in Counter-Strike 2 determines how much money players earn and spend each round. Managing economy is a core strategic element.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
* Starting money: &#039;&#039;&#039;$800&#039;&#039;&#039;&lt;br /&gt;
* Maximum money: &#039;&#039;&#039;$16,000&#039;&#039;&#039;&lt;br /&gt;
* Money resets at halftime (after round 12)&lt;br /&gt;
&lt;br /&gt;
== Round Win Rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Condition !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Elimination win || $3,250&lt;br /&gt;
|-&lt;br /&gt;
| Bomb explosion (T) || $3,500&lt;br /&gt;
|-&lt;br /&gt;
| Bomb defuse (CT) || $3,500&lt;br /&gt;
|-&lt;br /&gt;
| Time expired (CT) || $3,250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loss Bonus ==&lt;br /&gt;
Losing consecutive rounds increases the loss bonus:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Consecutive Losses !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || $1,400&lt;br /&gt;
|-&lt;br /&gt;
| 2 || $1,900&lt;br /&gt;
|-&lt;br /&gt;
| 3 || $2,400&lt;br /&gt;
|-&lt;br /&gt;
| 4 || $2,900&lt;br /&gt;
|-&lt;br /&gt;
| 5+ || $3,400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Winning a round resets the loss streak to 0.&lt;br /&gt;
&lt;br /&gt;
== Kill Rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Type !! Kill Reward&lt;br /&gt;
|-&lt;br /&gt;
| Knife || $1,500&lt;br /&gt;
|-&lt;br /&gt;
| SMGs (except P90) || $600&lt;br /&gt;
|-&lt;br /&gt;
| Shotguns || $900&lt;br /&gt;
|-&lt;br /&gt;
| Pistols || $300&lt;br /&gt;
|-&lt;br /&gt;
| Rifles || $300&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifles || $300&lt;br /&gt;
|-&lt;br /&gt;
| AWP || $100&lt;br /&gt;
|-&lt;br /&gt;
| Machine Guns || $300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Objective Bonuses ==&lt;br /&gt;
* Bomb plant: +$300 (individual T who planted)&lt;br /&gt;
* Bomb defuse: +$300 (individual CT who defused)&lt;br /&gt;
* Teammates get $50 per teammate kill (July 2025 update)&lt;br /&gt;
&lt;br /&gt;
== Typical Buy Costs ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Buy Type !! T Cost !! CT Cost&lt;br /&gt;
|-&lt;br /&gt;
| Full Buy || ~$4,550 || ~$5,350&lt;br /&gt;
|-&lt;br /&gt;
| Force Buy || ~$2,500-3,500 || ~$2,500-3,500&lt;br /&gt;
|-&lt;br /&gt;
| Eco || $0-300 || $0-300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Buy Round Types ==&lt;br /&gt;
* &#039;&#039;&#039;Full Buy&#039;&#039;&#039; — Rifle + armor + utility. Team should have $4,000+ to full buy.&lt;br /&gt;
* &#039;&#039;&#039;Force Buy&#039;&#039;&#039; — Spend everything on the best possible loadout. Risky but can break opponent economy.&lt;br /&gt;
* &#039;&#039;&#039;Eco&#039;&#039;&#039; — Save money by buying little or nothing. Win with pistols or pick up enemy weapons.&lt;br /&gt;
* &#039;&#039;&#039;Half Buy&#039;&#039;&#039; — Spend some money (SMGs, armor) while building economy for next round.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game_Mechanics]]&lt;br /&gt;
[[Category:CS2]]&lt;/div&gt;</summary>
		<author><name>FragMaster</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Weapon_Cases&amp;diff=67</id>
		<title>Weapon Cases</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Weapon_Cases&amp;diff=67"/>
		<updated>2026-02-19T16:30:38Z</updated>

		<summary type="html">&lt;p&gt;FragMaster: Create Weapon Cases page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weapon Cases&#039;&#039;&#039; are items that can be opened with a key ($2.49) to receive a random skin.&lt;br /&gt;
&lt;br /&gt;
== Major Cases ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Case !! Year&lt;br /&gt;
|-&lt;br /&gt;
| CS:GO Weapon Case || 2013&lt;br /&gt;
|-&lt;br /&gt;
| Operation Bravo Case || 2013&lt;br /&gt;
|-&lt;br /&gt;
| Huntsman Weapon Case || 2014&lt;br /&gt;
|-&lt;br /&gt;
| Chroma Case || 2015&lt;br /&gt;
|-&lt;br /&gt;
| Gamma Case || 2016&lt;br /&gt;
|-&lt;br /&gt;
| Spectrum Case || 2017&lt;br /&gt;
|-&lt;br /&gt;
| Horizon Case || 2018&lt;br /&gt;
|-&lt;br /&gt;
| Danger Zone Case || 2018&lt;br /&gt;
|-&lt;br /&gt;
| Prisma Case || 2019&lt;br /&gt;
|-&lt;br /&gt;
| Fracture Case || 2020&lt;br /&gt;
|-&lt;br /&gt;
| Dreams &amp;amp; Nightmares Case || 2022&lt;br /&gt;
|-&lt;br /&gt;
| Revolution Case || 2023&lt;br /&gt;
|-&lt;br /&gt;
| Kilowatt Case || 2024&lt;br /&gt;
|-&lt;br /&gt;
| Gallery Case || 2025&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Every case also has a rare chance of containing a knife or glove skin.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skins]]&lt;/div&gt;</summary>
		<author><name>FragMaster</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Office&amp;diff=61</id>
		<title>Office</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Office&amp;diff=61"/>
		<updated>2026-02-19T16:30:37Z</updated>

		<summary type="html">&lt;p&gt;FragMaster: Create Office map page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox map&lt;br /&gt;
|name=Office&lt;br /&gt;
|code=cs_office&lt;br /&gt;
|location=United States&lt;br /&gt;
|type=Hostage Rescue&lt;br /&gt;
|pool=Reserve&lt;br /&gt;
|sided=Balanced&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Office&#039;&#039;&#039; is a classic hostage rescue map set in a snowy office building.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
One of the longest-running maps in Counter-Strike history, Office has CTs breaching a building to rescue hostages. The enclosed interior creates intense close-quarters combat.&lt;br /&gt;
&lt;br /&gt;
[[Category:Reserve]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Reserve]]&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>FragMaster</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Flashbang&amp;diff=50</id>
		<title>Flashbang</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Flashbang&amp;diff=50"/>
		<updated>2026-02-19T16:30:37Z</updated>

		<summary type="html">&lt;p&gt;FragMaster: Create Flashbang page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Flashbang&#039;&#039;&#039; costs $200 and blinds enemies who are looking at it when it detonates.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Pop flash for teammates entering sites&lt;br /&gt;
* Clear corners before peeking&lt;br /&gt;
* Counter-flash to retake positions&lt;br /&gt;
* Maximum carry: 2&lt;br /&gt;
&lt;br /&gt;
[[Category:Grenades]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>FragMaster</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=XM1014&amp;diff=45</id>
		<title>XM1014</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=XM1014&amp;diff=45"/>
		<updated>2026-02-19T16:30:37Z</updated>

		<summary type="html">&lt;p&gt;FragMaster: Create XM1014 page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
|name=XM1014&lt;br /&gt;
|side=Both&lt;br /&gt;
|price=$2,000&lt;br /&gt;
|damage=20x6&lt;br /&gt;
|firerate=171 RPM&lt;br /&gt;
|magazine=7/32&lt;br /&gt;
|killreward=$900&lt;br /&gt;
|type=Shotgun&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;XM1014&#039;&#039;&#039; is a shotgun rewarding $900 per kill — the highest kill reward among guns. Effective at close range only.&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Price || $2,000&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 20x6&lt;br /&gt;
|-&lt;br /&gt;
| Fire Rate || 171 RPM&lt;br /&gt;
|-&lt;br /&gt;
| Magazine || 7/32&lt;br /&gt;
|-&lt;br /&gt;
| Kill Reward || $900&lt;br /&gt;
|-&lt;br /&gt;
| Side || Both&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shotguns]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>FragMaster</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=MP7&amp;diff=39</id>
		<title>MP7</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=MP7&amp;diff=39"/>
		<updated>2026-02-19T16:30:36Z</updated>

		<summary type="html">&lt;p&gt;FragMaster: Create MP7 page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
|name=MP7&lt;br /&gt;
|side=Both&lt;br /&gt;
|price=$1,500&lt;br /&gt;
|damage=29&lt;br /&gt;
|firerate=750 RPM&lt;br /&gt;
|magazine=30/120&lt;br /&gt;
|killreward=$600&lt;br /&gt;
|type=SMG&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;MP7&#039;&#039;&#039; is a submachine gun available to both sides for $1,500. SMGs reward $600 per kill, making them excellent for anti-eco rounds.&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Price || $1,500&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 29&lt;br /&gt;
|-&lt;br /&gt;
| Fire Rate || 750 RPM&lt;br /&gt;
|-&lt;br /&gt;
| Magazine || 30/120&lt;br /&gt;
|-&lt;br /&gt;
| Kill Reward || $600&lt;br /&gt;
|-&lt;br /&gt;
| Side || Both&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SMGs]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>FragMaster</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=FAMAS&amp;diff=30</id>
		<title>FAMAS</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=FAMAS&amp;diff=30"/>
		<updated>2026-02-19T16:30:36Z</updated>

		<summary type="html">&lt;p&gt;FragMaster: Create FAMAS page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
|name=FAMAS&lt;br /&gt;
|side=CT&lt;br /&gt;
|price=$2,050&lt;br /&gt;
|damage=30&lt;br /&gt;
|firerate=667 RPM&lt;br /&gt;
|magazine=25/90&lt;br /&gt;
|killreward=$300&lt;br /&gt;
|type=Rifle&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;FAMAS&#039;&#039;&#039; is the budget CT rifle with an optional burst-fire mode.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
At $2,050, the FAMAS fills the gap when CTs can&#039;t afford an M4. It features a unique 3-round burst fire mode alongside full auto.&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Price || $2,050&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 30&lt;br /&gt;
|-&lt;br /&gt;
| Fire Rate || 667 RPM&lt;br /&gt;
|-&lt;br /&gt;
| Magazine || 25/90&lt;br /&gt;
|-&lt;br /&gt;
| Kill Reward || $300&lt;br /&gt;
|-&lt;br /&gt;
| Side || CT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Rifles]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>FragMaster</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Glock-18&amp;diff=17</id>
		<title>Glock-18</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Glock-18&amp;diff=17"/>
		<updated>2026-02-19T16:30:35Z</updated>

		<summary type="html">&lt;p&gt;FragMaster: Create Glock-18 page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
|name=Glock-18&lt;br /&gt;
|side=T&lt;br /&gt;
|price=$200&lt;br /&gt;
|damage=30&lt;br /&gt;
|firerate=400 RPM&lt;br /&gt;
|magazine=20/120&lt;br /&gt;
|killreward=$300&lt;br /&gt;
|type=Pistol&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Glock-18&#039;&#039;&#039; is the default Terrorist pistol. It features a large magazine, burst-fire mode, and decent fire rate, but low damage per shot. Effective in pistol rounds when combined with movement and burst fire.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Glock-18 is a semi-automatic pistol with an optional 3-round burst fire mode. While individual shots deal less damage than CT pistols, its high rate of fire and 20-round magazine make it effective for rushing and close-quarters combat.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
* Use burst fire at close range for maximum damage output&lt;br /&gt;
* Aim for the head — body shots require many hits to kill&lt;br /&gt;
* Take advantage of the large magazine for extended firefights&lt;br /&gt;
* Running accuracy is relatively good for this weapon&lt;br /&gt;
* In pistol rounds, buy armor instead of upgrading&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Price || $200&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 30&lt;br /&gt;
|-&lt;br /&gt;
| Fire Rate || 400 RPM&lt;br /&gt;
|-&lt;br /&gt;
| Magazine || 20/120&lt;br /&gt;
|-&lt;br /&gt;
| Kill Reward || $300&lt;br /&gt;
|-&lt;br /&gt;
| Side || T&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pistols]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>FragMaster</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Category:Pistols&amp;diff=6</id>
		<title>Category:Pistols</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Category:Pistols&amp;diff=6"/>
		<updated>2026-02-19T16:30:34Z</updated>

		<summary type="html">&lt;p&gt;FragMaster: Create pistols category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pistol weapons in CS2.&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>FragMaster</name></author>
	</entry>
	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Category:Weapons&amp;diff=3</id>
		<title>Category:Weapons</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Category:Weapons&amp;diff=3"/>
		<updated>2026-02-19T16:30:34Z</updated>

		<summary type="html">&lt;p&gt;FragMaster: Create weapons category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All weapons available in Counter-Strike 2.&lt;br /&gt;
[[Category:CS2]]&lt;/div&gt;</summary>
		<author><name>FragMaster</name></author>
	</entry>
</feed>