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	<id>https://counterstrikewiki.com/index.php?action=history&amp;feed=atom&amp;title=Basalt</id>
	<title>Basalt - Revision history</title>
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	<updated>2026-04-17T01:52:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Basalt&amp;diff=223&amp;oldid=prev</id>
		<title>CSWikiAdmin: Bot: Phase 2: Maps &amp; Competitive — create Basalt</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Basalt&amp;diff=223&amp;oldid=prev"/>
		<updated>2026-02-23T20:54:05Z</updated>

		<summary type="html">&lt;p&gt;Bot: Phase 2: Maps &amp;amp; Competitive — create Basalt&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox map&lt;br /&gt;
|name=Basalt&lt;br /&gt;
|game_modes=Competitive, Premier&lt;br /&gt;
|scenario=Bomb Defusal&lt;br /&gt;
|teams=Counter-Terrorists vs. Terrorists&lt;br /&gt;
|bombsites=2 (A and B)&lt;br /&gt;
|creator=Valve&lt;br /&gt;
|first_appearance=Counter-Strike 2 (2024)&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Basalt&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;de_basalt&amp;#039;&amp;#039;&amp;#039;) is a bomb defusal map introduced to [[Counter-Strike 2]] as part of a map pool update. It is set in a volcanic landscape with industrial facilities built into and around basalt rock formations.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Basalt features a unique visual identity among CS2 maps, with dark volcanic rock, industrial pipework, and orange-tinted lighting creating a distinctive atmosphere. The map is designed for competitive play with a standard two-bombsite layout.&lt;br /&gt;
&lt;br /&gt;
The map emphasizes mid control and features multiple elevation changes that create interesting vertical gameplay opportunities. Its relatively compact design encourages fast-paced rotations and aggressive play.&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
&lt;br /&gt;
=== Bombsite A ===&lt;br /&gt;
* Located in an industrial processing area&lt;br /&gt;
* Multiple entry points from T-side through main and connector&lt;br /&gt;
* Elevated positions for CT defense&lt;br /&gt;
* Post-plant positions behind equipment and containers&lt;br /&gt;
&lt;br /&gt;
=== Bombsite B ===&lt;br /&gt;
* Set in a warehouse-style structure&lt;br /&gt;
* Accessed through tunnels and a main approach&lt;br /&gt;
* Tighter spaces compared to A site&lt;br /&gt;
* Strong defensive positions with cover&lt;br /&gt;
&lt;br /&gt;
=== Mid ===&lt;br /&gt;
* Central area connecting both bombsites&lt;br /&gt;
* Control of mid provides rotation options for both teams&lt;br /&gt;
* Features elevation changes and cover&lt;br /&gt;
* Key area for AWP duels&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
=== T-Side ===&lt;br /&gt;
* Mid control opens up split executes on both sites&lt;br /&gt;
* Fast executes can catch rotating CTs off guard&lt;br /&gt;
* Utility usage is critical for clearing common CT positions&lt;br /&gt;
* The compact layout rewards coordinated team play&lt;br /&gt;
&lt;br /&gt;
=== CT-Side ===&lt;br /&gt;
* Early information plays help predict T-side intentions&lt;br /&gt;
* Crossfire setups are effective on both sites&lt;br /&gt;
* Mid presence is important but risky&lt;br /&gt;
* Rotation times are short, allowing fast help between sites&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Maps]] — Complete map listing&lt;br /&gt;
* [[Map Callouts]] — Communication reference&lt;br /&gt;
* [[Edin]] — Another newer CS2 map&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;br /&gt;
[[Category:Bomb Defusal Maps]]&lt;/div&gt;</summary>
		<author><name>CSWikiAdmin</name></author>
	</entry>
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