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		<summary type="html">&lt;p&gt;Add comprehensive article&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Competitive}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Competitive&amp;#039;&amp;#039;&amp;#039; is a ranked game mode in [[Counter-Strike 2]] that uses map-specific skill groups to track player performance. It is one of two main ranked modes alongside [[Premier (Game Mode)|Premier]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Competitive mode is the traditional ranked matchmaking experience from CS:GO, updated for CS2. Unlike [[Premier (Game Mode)|Premier]], Competitive assigns separate skill groups (ranks) for each map, allowing players to track their performance on individual maps. There is no map veto phase; instead, players select which maps they want to queue for before searching for a match.&lt;br /&gt;
&lt;br /&gt;
== Rules and Format ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Value&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Players&amp;#039;&amp;#039;&amp;#039; || 5v5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rounds to Win&amp;#039;&amp;#039;&amp;#039; || 13&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Total Rounds&amp;#039;&amp;#039;&amp;#039; || Up to 24 (no overtime)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Round Time&amp;#039;&amp;#039;&amp;#039; || 1:55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Bomb Timer&amp;#039;&amp;#039;&amp;#039; || 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Freeze Time&amp;#039;&amp;#039;&amp;#039; || 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Buy Time&amp;#039;&amp;#039;&amp;#039; || 20 seconds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Side Switch&amp;#039;&amp;#039;&amp;#039; || After 12 rounds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ranking System ==&lt;br /&gt;
Competitive mode uses the traditional CS:GO ranking system with 18 skill groups:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Ranks&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Silver&amp;#039;&amp;#039;&amp;#039; || Silver I, Silver II, Silver III, Silver IV, Silver Elite, Silver Elite Master&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Gold Nova&amp;#039;&amp;#039;&amp;#039; || Gold Nova I, Gold Nova II, Gold Nova III, Gold Nova Master&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Master Guardian&amp;#039;&amp;#039;&amp;#039; || Master Guardian I, Master Guardian II, Master Guardian Elite, Distinguished Master Guardian&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Eagle+&amp;#039;&amp;#039;&amp;#039; || Legendary Eagle, Legendary Eagle Master, Supreme Master First Class, The Global Elite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each map has its own separate rank, meaning a player could be Global Elite on [[Dust II]] but Gold Nova on [[Ancient]].&lt;br /&gt;
&lt;br /&gt;
== How It Differs from Premier ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Feature !! Competitive !! [[Premier (Game Mode)|Premier]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rank Type&amp;#039;&amp;#039;&amp;#039; || Skill groups (per map) || CS Rating (global number)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Map Selection&amp;#039;&amp;#039;&amp;#039; || Player chooses maps to queue || Map veto phase&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Overtime&amp;#039;&amp;#039;&amp;#039; || No || Yes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Pick/Ban&amp;#039;&amp;#039;&amp;#039; || No || Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips for Competitive Mode ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Select maps you know well&amp;#039;&amp;#039;&amp;#039; since you can choose exactly which maps to queue for.&lt;br /&gt;
* Your rank on each map is &amp;#039;&amp;#039;&amp;#039;independent&amp;#039;&amp;#039;&amp;#039;, so focus on improving map-by-map.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Communication&amp;#039;&amp;#039;&amp;#039; with teammates is essential for coordinating strategies and [[Economy System|economy]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Learn utility lineups&amp;#039;&amp;#039;&amp;#039; for your favorite maps. See [[Utility Usage]] for details.&lt;br /&gt;
* Competitive mode is a good &amp;#039;&amp;#039;&amp;#039;stepping stone&amp;#039;&amp;#039;&amp;#039; to Premier for newer players.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Modes]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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