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	<id>https://counterstrikewiki.com/index.php?action=history&amp;feed=atom&amp;title=Edin</id>
	<title>Edin - Revision history</title>
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	<updated>2026-04-17T03:17:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Edin&amp;diff=224&amp;oldid=prev</id>
		<title>CSWikiAdmin: Bot: Phase 2: Maps &amp; Competitive — create Edin</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Edin&amp;diff=224&amp;oldid=prev"/>
		<updated>2026-02-23T20:54:06Z</updated>

		<summary type="html">&lt;p&gt;Bot: Phase 2: Maps &amp;amp; Competitive — create Edin&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox map&lt;br /&gt;
|name=Edin&lt;br /&gt;
|game_modes=Competitive, Premier&lt;br /&gt;
|scenario=Bomb Defusal&lt;br /&gt;
|teams=Counter-Terrorists vs. Terrorists&lt;br /&gt;
|bombsites=2 (A and B)&lt;br /&gt;
|creator=Valve&lt;br /&gt;
|first_appearance=Counter-Strike 2 (2024)&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Edin&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;de_edin&amp;#039;&amp;#039;&amp;#039;) is a bomb defusal map added to [[Counter-Strike 2]]. Set in and around a historic European cityscape, the map features a mix of open plazas, tight alleyways, and multi-level buildings.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Edin draws inspiration from medieval European architecture, featuring stone buildings, cobblestone streets, and scenic overlooks. The map balances open areas with tight corridors, providing varied engagement distances.&lt;br /&gt;
&lt;br /&gt;
The map was designed for competitive play and has been part of the casual and competitive map pools. Its design encourages creative utility usage and rewards map knowledge.&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
&lt;br /&gt;
=== Bombsite A ===&lt;br /&gt;
* Positioned in an open courtyard area&lt;br /&gt;
* Multiple entry points from T-side approaches&lt;br /&gt;
* Long sightlines favor rifle play&lt;br /&gt;
* Elevated positions available for both attackers and defenders&lt;br /&gt;
&lt;br /&gt;
=== Bombsite B ===&lt;br /&gt;
* Located in a more enclosed interior space&lt;br /&gt;
* Tight approaches reward close-quarters weapons&lt;br /&gt;
* Post-plant positions offer strong cover&lt;br /&gt;
* Multiple angles for CT retakes&lt;br /&gt;
&lt;br /&gt;
=== Mid ===&lt;br /&gt;
* Connects both sides of the map&lt;br /&gt;
* Features a mix of cover and open space&lt;br /&gt;
* AWP angles dominate long sightlines&lt;br /&gt;
* Connector routes branch off to both sites&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
=== T-Side ===&lt;br /&gt;
* Utility-heavy executes work well on both sites&lt;br /&gt;
* Mid presence creates pressure and split opportunities&lt;br /&gt;
* Information gathering is key due to multiple rotation paths&lt;br /&gt;
* Coordinated entries with flashbangs are effective&lt;br /&gt;
&lt;br /&gt;
=== CT-Side ===&lt;br /&gt;
* Holding key chokepoints with crossfires&lt;br /&gt;
* Early aggression can disrupt T setups&lt;br /&gt;
* Rotate speed is moderate — anchoring sites is important&lt;br /&gt;
* Retake utility should be conserved for post-plant situations&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Maps]] — Complete map listing&lt;br /&gt;
* [[Map Callouts]] — Communication reference&lt;br /&gt;
* [[Basalt]] — Another newer CS2 map&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;br /&gt;
[[Category:Bomb Defusal Maps]]&lt;/div&gt;</summary>
		<author><name>CSWikiAdmin</name></author>
	</entry>
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