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	<id>https://counterstrikewiki.com/index.php?action=history&amp;feed=atom&amp;title=Italy</id>
	<title>Italy - Revision history</title>
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	<updated>2026-04-17T01:52:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Italy&amp;diff=222&amp;oldid=prev</id>
		<title>CSWikiAdmin: Bot: Phase 2: Maps &amp; Competitive — create Italy</title>
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		<updated>2026-02-23T20:54:04Z</updated>

		<summary type="html">&lt;p&gt;Bot: Phase 2: Maps &amp;amp; Competitive — create Italy&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox map&lt;br /&gt;
|name=Italy&lt;br /&gt;
|game_modes=Hostage Rescue, Casual&lt;br /&gt;
|scenario=Hostage Rescue&lt;br /&gt;
|teams=[[SEAL Team 6]] vs. [[Phoenix Connexion]]&lt;br /&gt;
|hostages=2&lt;br /&gt;
|creator=Valve&lt;br /&gt;
|first_appearance=Counter-Strike Beta 1.0 (1999)&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Italy&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;cs_italy&amp;#039;&amp;#039;&amp;#039;) is one of the oldest maps in Counter-Strike history, appearing in the original Counter-Strike beta in 1999. It is a hostage rescue map set in a small Italian village, and one of the few hostage maps to remain in the [[Counter-Strike 2]] map pool.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Italy takes place in a picturesque Italian town with narrow cobblestone streets, a central market area, apartments, and a wine cellar. Counter-Terrorists must navigate the village to locate and rescue two hostages held by the Terrorists.&lt;br /&gt;
&lt;br /&gt;
The map is known for its atmospheric design, with warm Mediterranean lighting, terracotta rooftops, and detailed building interiors. It has been a fan favorite for casual play since the earliest days of Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
Italy features a compact village layout with multiple routes between the CT spawn and the hostage locations:&lt;br /&gt;
&lt;br /&gt;
=== Key Areas ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;CT Spawn&amp;#039;&amp;#039;&amp;#039; — Starting area for Counter-Terrorists, located at the edge of the village&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Market&amp;#039;&amp;#039;&amp;#039; — Central open area with market stalls, a major crossroads&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Apartments&amp;#039;&amp;#039;&amp;#039; — Multi-story residential buildings connecting mid to hostage areas&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Wine Cellar&amp;#039;&amp;#039;&amp;#039; — Underground area leading to one hostage location&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;T Spawn / Hostage Area&amp;#039;&amp;#039;&amp;#039; — The Terrorist-held zone where hostages are located&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Long Hall&amp;#039;&amp;#039;&amp;#039; — Extended corridor providing a flanking route&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Balcony&amp;#039;&amp;#039;&amp;#039; — Elevated position overlooking the market area&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
=== Counter-Terrorist ===&lt;br /&gt;
* Controlling the Market area provides access to multiple approach routes&lt;br /&gt;
* Using flashbangs through apartment windows can clear common Terrorist positions&lt;br /&gt;
* Splitting into multiple groups forces Terrorists to defend multiple angles&lt;br /&gt;
* Speed is important — the longer the round goes, the harder rescue becomes&lt;br /&gt;
&lt;br /&gt;
=== Terrorist ===&lt;br /&gt;
* Setting up crossfires in the hostage area makes rescue extremely difficult&lt;br /&gt;
* AWP positions on long sightlines can shut down CT approaches&lt;br /&gt;
* Rotating to aggressive positions in Market can catch CTs off guard&lt;br /&gt;
* Using incendiary grenades on chokepoints delays rescue attempts&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Italy has undergone numerous visual updates across Counter-Strike versions:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;CS 1.0-1.6&amp;#039;&amp;#039;&amp;#039; — Original cramped layout with dated textures&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;CS:Source&amp;#039;&amp;#039;&amp;#039; — Significant visual upgrade with Source engine&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;CS:GO&amp;#039;&amp;#039;&amp;#039; — Modernized with updated lighting and textures&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;CS2&amp;#039;&amp;#039;&amp;#039; — Rebuilt with Source 2 engine improvements&lt;br /&gt;
&lt;br /&gt;
Despite never being part of the competitive Active Duty pool, Italy remains one of the most recognized and beloved maps in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Italy is one of only two maps from the original CS beta still available in CS2 (the other being [[Dust II]])&lt;br /&gt;
* The map features a working radio in the T apartment that plays Italian music&lt;br /&gt;
* A chicken can be found wandering the village — one of the first instances of chickens in Counter-Strike&lt;br /&gt;
* The wine cellar area was added in later versions and is not in the original 1999 layout&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Office]] — Another classic hostage rescue map&lt;br /&gt;
* [[Maps]] — Complete map listing&lt;br /&gt;
* [[Game Modes]] — Hostage rescue mode details&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;br /&gt;
[[Category:Hostage Maps]]&lt;/div&gt;</summary>
		<author><name>CSWikiAdmin</name></author>
	</entry>
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