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	<id>https://counterstrikewiki.com/index.php?action=history&amp;feed=atom&amp;title=Weapon_Case_Keys</id>
	<title>Weapon Case Keys - Revision history</title>
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	<updated>2026-04-17T01:52:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://counterstrikewiki.com/index.php?title=Weapon_Case_Keys&amp;diff=245&amp;oldid=prev</id>
		<title>CSWikiAdmin: Bot: Phase 3: History &amp; Deep Content — create Weapon Case Keys</title>
		<link rel="alternate" type="text/html" href="https://counterstrikewiki.com/index.php?title=Weapon_Case_Keys&amp;diff=245&amp;oldid=prev"/>
		<updated>2026-02-23T20:54:21Z</updated>

		<summary type="html">&lt;p&gt;Bot: Phase 3: History &amp;amp; Deep Content — create Weapon Case Keys&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Weapon Case Keys&amp;#039;&amp;#039;&amp;#039; are items in [[Counter-Strike 2]] used to unlock [[Weapon Cases|weapon cases]], which contain random weapon skins, [[Knife Skins|knives]], or [[Glove Skins|gloves]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Each weapon case requires a key to open. Keys are purchased directly from the in-game store or the [[Steam Community Market]] for approximately $2.49 USD (price varies by region). A single key opens a single case, and both the key and case are consumed in the process.&lt;br /&gt;
&lt;br /&gt;
== How to Use ==&lt;br /&gt;
# Acquire a weapon case (random drops after matches, or purchase from Market)&lt;br /&gt;
# Purchase or obtain the corresponding key&lt;br /&gt;
# Click &amp;#039;&amp;#039;&amp;#039;Open&amp;#039;&amp;#039;&amp;#039; on the case in your inventory&lt;br /&gt;
# The case opening animation reveals your item&lt;br /&gt;
# The item is added to your inventory&lt;br /&gt;
&lt;br /&gt;
== Key Types ==&lt;br /&gt;
Historically, each case type required a specific key (e.g., Chroma Case Key for Chroma Cases). In CS2, Valve has simplified the system with universal keys for newer cases.&lt;br /&gt;
&lt;br /&gt;
== Case Opening Odds ==&lt;br /&gt;
When opening a case, the odds of each rarity tier are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! Approximate Odds&lt;br /&gt;
|-&lt;br /&gt;
| Mil-Spec (Blue) || 79.92%&lt;br /&gt;
|-&lt;br /&gt;
| Restricted (Purple) || 15.98%&lt;br /&gt;
|-&lt;br /&gt;
| Classified (Pink) || 3.20%&lt;br /&gt;
|-&lt;br /&gt;
| Covert (Red) || 0.64%&lt;br /&gt;
|-&lt;br /&gt;
| Extraordinary (Knife/Gloves) || 0.26%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each item also has a ~10% chance of being &amp;#039;&amp;#039;&amp;#039;StatTrak&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Economics ==&lt;br /&gt;
Opening cases is &amp;#039;&amp;#039;&amp;#039;statistically a losing proposition&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* Key cost: ~$2.49&lt;br /&gt;
* Most common drops (Mil-Spec): Often worth $0.03-$1.00&lt;br /&gt;
* Average return per case opening is significantly less than the key cost&lt;br /&gt;
* However, rare drops (knives, gloves, valuable skins) can be worth hundreds to thousands&lt;br /&gt;
* Case opening is essentially a form of lottery/gambling&lt;br /&gt;
&lt;br /&gt;
== Market Dynamics ==&lt;br /&gt;
* Keys maintain a relatively stable price (~$2.49) since they are available from Valve&lt;br /&gt;
* Older cases may cost more on the Market due to discontinued drops&lt;br /&gt;
* Newer cases drop frequently and may be worth only a few cents&lt;br /&gt;
* Some cases appreciate significantly when they stop dropping (e.g., Bravo Cases)&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Weapon Cases]] — The cases that keys open&lt;br /&gt;
* [[Skin Rarity]] — Drop rates from cases&lt;br /&gt;
* [[Steam Community Market]] — Where items are traded&lt;br /&gt;
* [[Skins]] — What you get from opening cases&lt;br /&gt;
&lt;br /&gt;
[[Category:Economy]]&lt;br /&gt;
[[Category:Counter-Strike 2]]&lt;/div&gt;</summary>
		<author><name>CSWikiAdmin</name></author>
	</entry>
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