HE Grenade: Difference between revisions

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{{DISPLAYTITLE:HE Grenade}}
{{Infobox weapon
The '''HE Grenade''' (High Explosive Grenade) is a damage-dealing [[Utility Usage|utility]] grenade available to both teams in [[Counter-Strike 2]]. It explodes on impact after a short fuse, dealing area-of-effect damage to all players in range.
|name=HE Grenade
|type=Grenade
|side=Both
|price=$300
|damage=Up to 98
|kill_reward=$300
|movement_speed=245 units/s
}}


== Overview ==
The '''HE Grenade''' costs $300 and deals area-of-effect explosive damage. A direct hit can deal up to 98 damage to unarmored opponents.
At $300, the HE Grenade deals damage in an area around its detonation point. Damage ranges from 1 to 98 depending on the distance from the explosion and whether the target is wearing [[Armor and Damage System|armor]]. While it cannot kill a full-health opponent on its own, stacking HE grenades with teammates can be devastating, and it is excellent for finishing off weakened opponents behind cover.


== Statistics ==
== Usage ==
{| class="wikitable" style="text-align:center;"
* Clear corners and tight spaces
|-
* Stack with teammates for combined damage
! Statistic !! Value
* Finish off low-health enemies behind cover
|-
* Maximum carry: 1
| '''Price''' || $300
|-
| '''Max Carry''' || 1
|-
| '''Max Damage''' || ~98 (unarmored, point blank)
|-
| '''Max Damage (armored)''' || ~57
|-
| '''Damage Radius''' || ~3.5 meters
|-
| '''Team''' || Both
|}


== Key Uses ==
[[Category:Grenades]]
* '''Chip damage''' on grouped enemies before a push to weaken them for gunfights
[[Category:Weapons]]
* '''Finishing off''' weakened opponents hiding behind cover
* '''Stacking with teammates''' to deal massive combined damage (2-3 HEs at one spot can kill)
* '''Anti-eco damage''' to weaken unarmored opponents significantly
* '''Denying positions''' by throwing at common hiding spots at the start of a round
 
== Tips ==
* '''Coordinate HE grenades''' with teammates. Multiple HEs at one spot can deal 150+ combined damage.
* HE grenades deal '''significantly less damage''' to armored targets (about 40% less).
* '''Throw early''' in a round to chip damage before engagements begin.
* '''Common stack spots''' include chokepoints where enemies group up (like Banana on [[Inferno]]).
* HE grenades can damage '''through thin walls and objects'''.
* At close range against '''unarmored opponents''', a single HE can deal nearly 100 damage.
 
[[Category:Equipment]]
[[Category:Utility]]

Latest revision as of 20:54, 23 February 2026

HE Grenade
Type Grenade
Team Both
Price $300
Base Damage Up to 98
Fire Rate
Magazine / Reserve — / —
Kill Reward $300
Movement Speed 245 units/s

The HE Grenade costs $300 and deals area-of-effect explosive damage. A direct hit can deal up to 98 damage to unarmored opponents.

Usage

  • Clear corners and tight spaces
  • Stack with teammates for combined damage
  • Finish off low-health enemies behind cover
  • Maximum carry: 1