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{{Infobox weapon
{{DISPLAYTITLE:AWP}}
|name=AWP
The AWP (Arctic Warfare Police) is a bolt-action [[Weapons|sniper rifle]] available to both teams in [[Counter-Strike 2]]. It is the most powerful weapon in the game, capable of killing any opponent with a single body shot, and is the defining weapon of the dedicated AWPer role in competitive play.
|side=Both
|price=$4,750
|damage=115
|firerate=41 RPM
|magazine=5/30
|killreward=$100
|type=Sniper Rifle
}}
 
The '''AWP''' (Arctic Warfare Police) is the most iconic sniper rifle in Counter-Strike. A single body shot kills any opponent, but it costs $4,750 and only rewards $100 per kill.


== Overview ==
== Overview ==
The AWP is a bolt-action sniper rifle dealing 115 base damage — enough to one-shot kill to the chest, stomach, or head at any range. Only leg shots are non-lethal (but still deal ~85 damage). The scope provides two zoom levels.
Priced at $4,750, the AWP is the second most expensive weapon in the game. Its extreme power comes with significant drawbacks: a very slow rate of fire, heavy movement penalty, and high price that can strain the [[Economy System|team economy]]. Despite these limitations, the AWP is a game-changing weapon that can single-handedly control sightlines and win rounds.


== Strategy ==
The AWP is unique in that it can kill any opponent with a single shot to the chest, stomach, or head, regardless of armor. Only leg shots require a follow-up. This one-shot-kill capability makes it the most feared weapon in Counter-Strike.
* Hold angles and take the first shot the bolt action leaves you vulnerable if you miss
* Pairs well with a pistol for close-range backup
* The $100 kill reward means you need kills just to sustain buying it
* Quick-scoping is viable but risky
* No-scoping is extremely inaccurate — only as a last resort
* The AWP is the most impactful single weapon in competitive CS2
* Teams typically run 1-2 AWPs maximum due to cost


== Statistics ==
== Weapon Statistics ==
{| class="wikitable"
{| class="wikitable" style="text-align:center;"
|-
|-
! Stat !! Value
\! Statistic \!\! Value
|-
|-
| Price || $4,750
| Price || $4,750
|-
|-
| Damage || 115
| Team || Both
|-
| Base Damage || 115
|-
|-
| Fire Rate || 41 RPM
| Fire Rate || 41 RPM
|-
|-
| Magazine || 5/30
| Armor Penetration || 97.5%
|-
| Magazine Size || 5 / 30
|-
| Reload Time || 3.7 seconds
|-
| Movement Speed || 200 units/s (scoped: 100 units/s)
|-
|-
| Kill Reward || $100
| Kill Reward || $100
|-
|-
| Side || Both
| Headshot Multiplier || 4x
|}
|}


[[Category:Sniper_Rifles]]
== Usage Tips ==
* The AWP is a one-shot kill to the chest, stomach, and head — only leg shots deal reduced damage.
* Positioning is everything — hold long angles where the AWP's power shines and avoid close-quarters engagements.
* The AWP has a 00 kill reward, the lowest of any weapon. This means AWPing is economically costly.
* Quick-switching (pressing the weapon swap key after firing) can feel faster but does not actually improve the fire rate.
* Use the AWP to hold angles and force enemies to use [[Utility Usage|utility]] to clear your position.
* Never peek aggressively with the AWP unless you have information — the slow fire rate makes missed shots extremely punishing.
* On the [[Economy System|economy]] side, losing an AWP is devastating. Consider saving the weapon when a round is clearly lost.
 
== The AWPer Role ==
In competitive Counter-Strike, one player on each team typically specializes as the dedicated AWPer. This role requires:
* Exceptional positioning and game sense
* Strong flick aim for reactive shots
* Understanding of the [[Economy System]] to manage the high cost
* Communication with teammates for information and utility support
 
Famous AWPers have defined the history of Counter-Strike, making it one of the most prestigious roles in professional play.
 
== Countering the AWP ==
* Use smokes and flashes from the [[Utility Usage|utility]] toolkit to block or blind the AWPer.
* Shoulder peek to bait the shot, then push during the bolt-action cycle.
* Double peek with a teammate to overwhelm the AWPer with multiple targets.
* Close the distance — the AWP is weakest in close-quarters combat.
 
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Sniper Rifles]]

Revision as of 16:15, 21 February 2026

The AWP (Arctic Warfare Police) is a bolt-action sniper rifle available to both teams in Counter-Strike 2. It is the most powerful weapon in the game, capable of killing any opponent with a single body shot, and is the defining weapon of the dedicated AWPer role in competitive play.

Overview

Priced at $4,750, the AWP is the second most expensive weapon in the game. Its extreme power comes with significant drawbacks: a very slow rate of fire, heavy movement penalty, and high price that can strain the team economy. Despite these limitations, the AWP is a game-changing weapon that can single-handedly control sightlines and win rounds.

The AWP is unique in that it can kill any opponent with a single shot to the chest, stomach, or head, regardless of armor. Only leg shots require a follow-up. This one-shot-kill capability makes it the most feared weapon in Counter-Strike.

Weapon Statistics

\! Statistic \!\! Value
Price $4,750
Team Both
Base Damage 115
Fire Rate 41 RPM
Armor Penetration 97.5%
Magazine Size 5 / 30
Reload Time 3.7 seconds
Movement Speed 200 units/s (scoped: 100 units/s)
Kill Reward $100
Headshot Multiplier 4x

Usage Tips

  • The AWP is a one-shot kill to the chest, stomach, and head — only leg shots deal reduced damage.
  • Positioning is everything — hold long angles where the AWP's power shines and avoid close-quarters engagements.
  • The AWP has a 00 kill reward, the lowest of any weapon. This means AWPing is economically costly.
  • Quick-switching (pressing the weapon swap key after firing) can feel faster but does not actually improve the fire rate.
  • Use the AWP to hold angles and force enemies to use utility to clear your position.
  • Never peek aggressively with the AWP unless you have information — the slow fire rate makes missed shots extremely punishing.
  • On the economy side, losing an AWP is devastating. Consider saving the weapon when a round is clearly lost.

The AWPer Role

In competitive Counter-Strike, one player on each team typically specializes as the dedicated AWPer. This role requires:

  • Exceptional positioning and game sense
  • Strong flick aim for reactive shots
  • Understanding of the Economy System to manage the high cost
  • Communication with teammates for information and utility support

Famous AWPers have defined the history of Counter-Strike, making it one of the most prestigious roles in professional play.

Countering the AWP

  • Use smokes and flashes from the utility toolkit to block or blind the AWPer.
  • Shoulder peek to bait the shot, then push during the bolt-action cycle.
  • Double peek with a teammate to overwhelm the AWPer with multiple targets.
  • Close the distance — the AWP is weakest in close-quarters combat.