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{{Infobox map
{{DISPLAYTITLE:Overpass}}
|name=Overpass
'''Overpass''' is a bomb defusal map in [[Counter-Strike 2]] set in a Berlin park area near a canal, overseen by a train overpass. It is known for its unique layout that gives CTs immediate access to the A bombsite and features diverse gameplay between its open A site and its underground B site.
|code=de_overpass
|location=Germany
|type=Bomb Defusal
|pool=Active Duty
|sided=CT-sided
}}


'''Overpass''' is set in a park and canal area in Berlin, Germany.
== Overview ==
Overpass features a distinctive layout where the CT spawn is positioned directly adjacent to the A bombsite, giving CTs an immediate defensive presence. The B site is located underground in a canal/tunnels area, creating a stark contrast between the open, utility-heavy A site and the close-quarters, aim-heavy B site. This duality makes Overpass one of the most strategically diverse maps in the pool.
 
== Map Layout ==
 
=== Key Areas ===
 
==== A Site ====
* '''A Long''' - Extended corridor approach from T side
* '''Bathrooms/Restrooms''' - Interior route to A site
* '''Truck''' - A vehicle on A site providing cover
* '''Bank''' - An open area near A site
* '''Party''' - An area with festive decorations near A site
* '''Playground''' - Open area with play equipment near T approach
 
==== B Site ====
* '''B Short''' - Quick route from mid area to B site
* '''B Long''' - Extended underground route through monster
* '''Monster''' - A tunnel entrance to B site area
* '''Graffiti''' - An underground area with street art near B site
* '''Pillar''' - Support columns on B site providing cover
* '''Water/Canal''' - The waterway running through the B area
* '''Heaven''' - Elevated position overlooking B site
 
==== Mid/Connectors ====
* '''Connector''' - Links the A site area to B site area
* '''Fountain''' - A central feature in the park area
* '''Ivy/Stairs''' - Steps connecting areas near T approach
 
== Key Callouts ==
{| class="wikitable"
|-
! Callout !! Location
|-
| '''Monster''' || Tunnel entrance to B site
|-
| '''Connector''' || Link between A and B areas
|-
| '''Bathrooms''' || Interior route to A site
|-
| '''Truck''' || Vehicle on A site
|-
| '''Graffiti''' || Underground area near B
|-
| '''Heaven''' || Elevated B site position
|-
| '''Water''' || Canal area near B site
|-
| '''Playground''' || Open area near T approach
|-
| '''Bank''' || Open area near A site
|-
| '''Party''' || Decorated area near A site
|}


== Overview ==
== Competitive Meta ==
Overpass features a distinctive bridge structure, underground water passages, and open park areas. Known for creative boost spots and unique utility usage. Originally added in the Arms Deal update (2013).
Overpass is generally considered a '''balanced map''' with a slight CT advantage due to the immediate A site access. The map rewards creative utility usage and innovative strategies.


== Key Areas ==
=== T-Side Strategy ===
* '''Water/Connector''' — Underground passage linking both sites
* '''A site executes''' require heavy utility to clear CT positions on the immediately accessible site
* '''Bathrooms''' — Tight interior space near B bombsite
* '''B site takes''' through Monster and Short require coordination and smoke coverage
* '''Playground''' — Open area approaching A site
* '''Connector control''' is key for mid-round rotations and information
* '''Monster''' — Dark tunnel approach to B site


== Meta ==
=== CT-Side Strategy ===
Overpass slightly favors CT side but rewards creative T strategies and boost plays.
* '''Immediate A site presence''' allows aggressive holds from the start of each round
* '''B site''' benefits from strong utility holds in the underground areas
* '''Rotation times''' are manageable, allowing flexible defensive setups


[[Category:Active_Duty]]
[[Category:Maps]]
[[Category:Maps]]
[[Category:Active Duty Maps]]

Revision as of 16:39, 21 February 2026

Overpass is a bomb defusal map in Counter-Strike 2 set in a Berlin park area near a canal, overseen by a train overpass. It is known for its unique layout that gives CTs immediate access to the A bombsite and features diverse gameplay between its open A site and its underground B site.

Overview

Overpass features a distinctive layout where the CT spawn is positioned directly adjacent to the A bombsite, giving CTs an immediate defensive presence. The B site is located underground in a canal/tunnels area, creating a stark contrast between the open, utility-heavy A site and the close-quarters, aim-heavy B site. This duality makes Overpass one of the most strategically diverse maps in the pool.

Map Layout

Key Areas

A Site

  • A Long - Extended corridor approach from T side
  • Bathrooms/Restrooms - Interior route to A site
  • Truck - A vehicle on A site providing cover
  • Bank - An open area near A site
  • Party - An area with festive decorations near A site
  • Playground - Open area with play equipment near T approach

B Site

  • B Short - Quick route from mid area to B site
  • B Long - Extended underground route through monster
  • Monster - A tunnel entrance to B site area
  • Graffiti - An underground area with street art near B site
  • Pillar - Support columns on B site providing cover
  • Water/Canal - The waterway running through the B area
  • Heaven - Elevated position overlooking B site

Mid/Connectors

  • Connector - Links the A site area to B site area
  • Fountain - A central feature in the park area
  • Ivy/Stairs - Steps connecting areas near T approach

Key Callouts

Callout Location
Monster Tunnel entrance to B site
Connector Link between A and B areas
Bathrooms Interior route to A site
Truck Vehicle on A site
Graffiti Underground area near B
Heaven Elevated B site position
Water Canal area near B site
Playground Open area near T approach
Bank Open area near A site
Party Decorated area near A site

Competitive Meta

Overpass is generally considered a balanced map with a slight CT advantage due to the immediate A site access. The map rewards creative utility usage and innovative strategies.

T-Side Strategy

  • A site executes require heavy utility to clear CT positions on the immediately accessible site
  • B site takes through Monster and Short require coordination and smoke coverage
  • Connector control is key for mid-round rotations and information

CT-Side Strategy

  • Immediate A site presence allows aggressive holds from the start of each round
  • B site benefits from strong utility holds in the underground areas
  • Rotation times are manageable, allowing flexible defensive setups