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The '''HE Grenade''' | {{DISPLAYTITLE:HE Grenade}} | ||
The '''HE Grenade''' (High Explosive Grenade) is a damage-dealing [[Utility Usage|utility]] grenade available to both teams in [[Counter-Strike 2]]. It explodes on impact after a short fuse, dealing area-of-effect damage to all players in range. | |||
== | == Overview == | ||
At $300, the HE Grenade deals damage in an area around its detonation point. Damage ranges from 1 to 98 depending on the distance from the explosion and whether the target is wearing [[Armor and Damage System|armor]]. While it cannot kill a full-health opponent on its own, stacking HE grenades with teammates can be devastating, and it is excellent for finishing off weakened opponents behind cover. | |||
[[Category: | == Statistics == | ||
[[Category: | {| class="wikitable" style="text-align:center;" | ||
|- | |||
! Statistic !! Value | |||
|- | |||
| '''Price''' || $300 | |||
|- | |||
| '''Max Carry''' || 1 | |||
|- | |||
| '''Max Damage''' || ~98 (unarmored, point blank) | |||
|- | |||
| '''Max Damage (armored)''' || ~57 | |||
|- | |||
| '''Damage Radius''' || ~3.5 meters | |||
|- | |||
| '''Team''' || Both | |||
|} | |||
== Key Uses == | |||
* '''Chip damage''' on grouped enemies before a push to weaken them for gunfights | |||
* '''Finishing off''' weakened opponents hiding behind cover | |||
* '''Stacking with teammates''' to deal massive combined damage (2-3 HEs at one spot can kill) | |||
* '''Anti-eco damage''' to weaken unarmored opponents significantly | |||
* '''Denying positions''' by throwing at common hiding spots at the start of a round | |||
== Tips == | |||
* '''Coordinate HE grenades''' with teammates. Multiple HEs at one spot can deal 150+ combined damage. | |||
* HE grenades deal '''significantly less damage''' to armored targets (about 40% less). | |||
* '''Throw early''' in a round to chip damage before engagements begin. | |||
* '''Common stack spots''' include chokepoints where enemies group up (like Banana on [[Inferno]]). | |||
* HE grenades can damage '''through thin walls and objects'''. | |||
* At close range against '''unarmored opponents''', a single HE can deal nearly 100 damage. | |||
[[Category:Equipment]] | |||
[[Category:Utility]] | |||
Revision as of 16:41, 21 February 2026
The HE Grenade (High Explosive Grenade) is a damage-dealing utility grenade available to both teams in Counter-Strike 2. It explodes on impact after a short fuse, dealing area-of-effect damage to all players in range.
Overview
At $300, the HE Grenade deals damage in an area around its detonation point. Damage ranges from 1 to 98 depending on the distance from the explosion and whether the target is wearing armor. While it cannot kill a full-health opponent on its own, stacking HE grenades with teammates can be devastating, and it is excellent for finishing off weakened opponents behind cover.
Statistics
| Statistic | Value |
|---|---|
| Price | $300 |
| Max Carry | 1 |
| Max Damage | ~98 (unarmored, point blank) |
| Max Damage (armored) | ~57 |
| Damage Radius | ~3.5 meters |
| Team | Both |
Key Uses
- Chip damage on grouped enemies before a push to weaken them for gunfights
- Finishing off weakened opponents hiding behind cover
- Stacking with teammates to deal massive combined damage (2-3 HEs at one spot can kill)
- Anti-eco damage to weaken unarmored opponents significantly
- Denying positions by throwing at common hiding spots at the start of a round
Tips
- Coordinate HE grenades with teammates. Multiple HEs at one spot can deal 150+ combined damage.
- HE grenades deal significantly less damage to armored targets (about 40% less).
- Throw early in a round to chip damage before engagements begin.
- Common stack spots include chokepoints where enemies group up (like Banana on Inferno).
- HE grenades can damage through thin walls and objects.
- At close range against unarmored opponents, a single HE can deal nearly 100 damage.