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| {{DISPLAYTITLE:Nuke}} | | {{Infobox map |
| '''Nuke''' is a bomb defusal map in [[Counter-Strike 2]] set in a nuclear power plant. It is unique among competitive maps for its vertically stacked bombsites, with the A bombsite located directly above the B bombsite, creating complex three-dimensional gameplay. | | |name=Nuke |
| | |code=de_nuke |
| | |location=United States |
| | |type=Bomb Defusal |
| | |pool=Active Duty |
| | |sided=CT-sided |
| | }} |
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| | '''Nuke''' is the only competitive map with vertically stacked bombsites, set in a nuclear power facility. |
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| == Overview == | | == Overview == |
| Nuke is the most teamwork-dependent map in the competitive pool. Its unique vertical layout means CTs can rotate extremely quickly between sites, while Terrorists must coordinate carefully to execute site takes. The map is heavily CT-sided in most metas, with teams often needing a strong T-side economy and utility usage to succeed. | | Nuke's defining feature is its vertical layout — A site is directly above B site. This creates unique rotation dynamics where sound and positioning on multiple levels matter greatly. |
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| == Map Layout ==
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| === Key Areas ===
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| ==== A Site (Upper) ====
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| * '''Heaven''' - Elevated catwalk above A site (CT advantage position)
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| * '''Hell''' - Below Heaven, a lower position on A site
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| * '''Hut''' - A small structure providing cover on A site
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| * '''Squeaky''' - A door from lobby that makes noise when opened
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| * '''Main''' - The primary entrance to A site from T side
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| * '''Rafters''' - The ceiling structure above A site
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| ==== B Site (Lower) ====
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| * '''Ramp''' - The main T approach to B site going underground
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| * '''Vents''' - A vent system connecting upper areas to B site
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| * '''Tunnels/Secret''' - An alternative route from T side to B site
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| * '''Control Room''' - A room adjacent to B site
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| * '''Dark''' - A shadow area on B site
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| ==== Outside ====
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| * '''Outside/Yard''' - The open exterior area of the power plant
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| * '''Silo''' - Large cylindrical structures outside
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| * '''Garage''' - CT-side route to outside
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| * '''T Roof''' - Elevated position accessible from T side
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| == Key Callouts ==
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| {| class="wikitable"
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| |-
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| ! Callout !! Location
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| | '''Heaven''' || Elevated catwalk above A site
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| | '''Hell''' || Lower position below Heaven
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| | '''Hut''' || Small structure on A site
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| | '''Squeaky''' || Noisy door entrance to A site
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| | '''Ramp''' || Underground approach to B site
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| | '''Vents''' || Vent system connecting floors
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| | '''Secret''' || Alternative route to B site
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| | '''Outside/Yard''' || Exterior area
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| | '''Silo''' || Cylindrical structures outside
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| | '''Garage''' || CT route to outside area
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| |}
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| == Competitive Meta ==
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| Nuke is traditionally the '''most CT-sided map''' in the pool. CTs can rotate between the stacked bombsites in seconds, making it extremely difficult for Terrorists to execute against organized defenses.
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| === T-Side Strategy === | | == Key Areas == |
| * '''Outside control''' forces CT rotations and opens up A site attacks from multiple angles | | * '''Outside''' — Large open area with the iconic silo. T-side access to both sites |
| * '''Ramp pushes''' to B site require heavy utility to clear defensive positions | | * '''Ramp''' — Underground path to B site |
| * '''Vent drops''' from A site to B site allow mid-round rotations | | * '''Heaven''' — Elevated position overlooking A site |
| * '''Faking''' is essential to pull CT utility before committing to a site | | * '''Secret''' — Flanking route from outside to B site |
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| === CT-Side Strategy === | | == Meta == |
| * '''Quick rotations''' between the stacked sites are the primary defensive advantage
| | Nuke is heavily CT-sided due to narrow entry points and strong defender positions. T-side rounds often require creative strategies and coordinated executes. |
| * '''Heaven''' is the strongest defensive position on the map for A site
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| * '''Ramp hold''' with utility and crossfires denies the primary B site approach
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| | [[Category:Active_Duty]] |
| [[Category:Maps]] | | [[Category:Maps]] |
| [[Category:Active Duty Maps]]
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| Nuke
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| Game Modes
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Nuke is the only competitive map with vertically stacked bombsites, set in a nuclear power facility.
Overview
Nuke's defining feature is its vertical layout — A site is directly above B site. This creates unique rotation dynamics where sound and positioning on multiple levels matter greatly.
Key Areas
- Outside — Large open area with the iconic silo. T-side access to both sites
- Ramp — Underground path to B site
- Heaven — Elevated position overlooking A site
- Secret — Flanking route from outside to B site
Meta
Nuke is heavily CT-sided due to narrow entry points and strong defender positions. T-side rounds often require creative strategies and coordinated executes.