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{{ | {{DISPLAYTITLE:MAG-7}} | ||
The '''MAG-7''' is a magazine-fed [[Weapons|shotgun]] exclusive to the Counter-Terrorist side in [[Counter-Strike 2]]. It is the only shotgun with a detachable magazine, allowing faster reloads and making it the preferred CT shotgun for holding close-range positions. | |||
|side | |||
== Overview == | |||
At $1,300, the MAG-7 is a CT-exclusive shotgun that excels at close range. Its magazine-fed design means it reloads all rounds at once (unlike pump/tube-fed shotguns that reload one shell at a time), giving it a practical advantage in combat. The MAG-7 can one-shot opponents at close range and offers a generous $900 kill reward. | |||
== Statistics == | == Weapon Statistics == | ||
{| class="wikitable" | {| class="wikitable" style="text-align:center;" | ||
|- | |- | ||
! | ! Statistic !! Value | ||
|- | |- | ||
| Price || $1,300 | | '''Price''' || $1,300 | ||
|- | |- | ||
| | | '''Team''' || Counter-Terrorists | ||
|- | |- | ||
| | | '''Base Damage''' || 30 (per pellet) | ||
|- | |- | ||
| | | '''Pellets''' || 9 | ||
|- | |- | ||
| | | '''Fire Rate''' || 71 RPM | ||
|- | |- | ||
| | | '''Armor Penetration''' || 75% | ||
|- | |||
| '''Magazine Size''' || 5 / 32 | |||
|- | |||
| '''Reload Time''' || 2.3 seconds (full mag) | |||
|- | |||
| '''Movement Speed''' || 225 units/s | |||
|- | |||
| '''Kill Reward''' || $900 | |||
|} | |} | ||
== Usage Tips == | |||
* '''Magazine-fed reload''' means all 5 rounds are reloaded at once, unlike shell-by-shell shotguns. | |||
* '''$900 kill reward''' provides excellent economic value. | |||
* '''75% armor penetration''' is better than the [[Nova]], making the MAG-7 more effective against armored opponents. | |||
* '''One-shot kills''' at point-blank range are reliable with center-mass hits. | |||
* Only '''5 rounds''' in the magazine, so make each shot count. | |||
* Hold '''tight angles''' on CT defense, especially on sites like B on [[Inferno]] or short on [[Dust II]]. | |||
* The MAG-7 is '''CT exclusive'''. The Terrorist equivalent for close range would be the [[Sawed-Off]]. | |||
[[Category:Weapons]] | |||
[[Category:Shotguns]] | [[Category:Shotguns]] | ||
[[Category:Weapons]] | [[Category:Counter-Terrorist Weapons]] | ||
Revision as of 16:36, 21 February 2026
The MAG-7 is a magazine-fed shotgun exclusive to the Counter-Terrorist side in Counter-Strike 2. It is the only shotgun with a detachable magazine, allowing faster reloads and making it the preferred CT shotgun for holding close-range positions.
Overview
At $1,300, the MAG-7 is a CT-exclusive shotgun that excels at close range. Its magazine-fed design means it reloads all rounds at once (unlike pump/tube-fed shotguns that reload one shell at a time), giving it a practical advantage in combat. The MAG-7 can one-shot opponents at close range and offers a generous $900 kill reward.
Weapon Statistics
| Statistic | Value |
|---|---|
| Price | $1,300 |
| Team | Counter-Terrorists |
| Base Damage | 30 (per pellet) |
| Pellets | 9 |
| Fire Rate | 71 RPM |
| Armor Penetration | 75% |
| Magazine Size | 5 / 32 |
| Reload Time | 2.3 seconds (full mag) |
| Movement Speed | 225 units/s |
| Kill Reward | $900 |
Usage Tips
- Magazine-fed reload means all 5 rounds are reloaded at once, unlike shell-by-shell shotguns.
- $900 kill reward provides excellent economic value.
- 75% armor penetration is better than the Nova, making the MAG-7 more effective against armored opponents.
- One-shot kills at point-blank range are reliable with center-mass hits.
- Only 5 rounds in the magazine, so make each shot count.
- Hold tight angles on CT defense, especially on sites like B on Inferno or short on Dust II.
- The MAG-7 is CT exclusive. The Terrorist equivalent for close range would be the Sawed-Off.