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The '''Smoke Grenade''' costs $300 and creates a thick cloud of smoke that blocks vision for approximately 18 seconds.
{{DISPLAYTITLE:Smoke Grenade}}
The '''Smoke Grenade''' is a tactical [[Utility Usage|utility]] grenade available to both teams in [[Counter-Strike 2]]. It creates a large cloud of opaque smoke that blocks line of sight for approximately 18 seconds, making it the most strategically important grenade in the game.


== CS2 Changes ==
== Overview ==
In Counter-Strike 2, smoke grenades are '''volumetric''' — they fill 3D space realistically, can be pushed by HE grenades, and bullets create temporary gaps. This is one of the biggest gameplay changes from CS:GO.
At $300, the Smoke Grenade is an essential purchase on every buy round. It blocks all vision through the smoke cloud, enabling teams to cross dangerous sightlines, execute bombsite takes by isolating defenders, or delay enemy pushes. Each player can carry one smoke grenade per round.


== Usage ==
Smoke grenades are arguably the most important piece of [[Utility Usage|utility]] in competitive Counter-Strike. Learning smoke lineups for common positions is one of the most impactful skills a player can develop.
* Block sightlines and choke points
* Execute onto bombsites by smoking off defender positions
* One-way smokes for defensive advantage
* Maximum carry: 1


[[Category:Grenades]]
== Statistics ==
[[Category:Weapons]]
{| class="wikitable" style="text-align:center;"
|-
! Statistic !! Value
|-
| '''Price''' || $300
|-
| '''Duration''' || ~18 seconds
|-
| '''Max Carry''' || 1
|-
| '''Team''' || Both
|}
 
== Key Uses ==
* '''Blocking sightlines''' to cross open areas safely (e.g., crossing [[Dust II]] mid doors)
* '''Isolating positions''' during bombsite executes (e.g., smoking Jungle on [[Mirage]] A execute)
* '''Delaying pushes''' by smoking chokepoints on defense (e.g., Banana on [[Inferno]])
* '''Extinguishing Molotovs''' and Incendiary Grenades
* '''One-way smokes''' that allow you to see enemy feet while they cannot see you
* '''Post-plant''' by smoking the bomb to cover it from CT vision
 
== Important Mechanics ==
* Smoke grenades '''bloom outward''' from the point of impact, reaching full size over about 1 second.
* Players inside a smoke have '''very limited vision''' but may briefly see enemies entering the smoke.
* Shooting through smoke is called '''spamming''' and is a common tactic when you hear footsteps.
* Smoke grenades '''extinguish fire''' from Molotovs and Incendiary Grenades instantly.
* A well-placed smoke can completely '''negate an AWP''' position.
 
== Tips ==
* '''Learn at least 3-5 smoke lineups''' for each map you play regularly.
* '''Save smokes for when they matter most.''' Early-round smokes are often wasted.
* '''Coordinate smokes''' with teammates for simultaneous executes.
* '''Be aware of one-way smokes''' that enemies might use against you.
* Using a smoke to cross a sightline is almost always worth the $300 investment.
 
[[Category:Equipment]]
[[Category:Utility]]

Revision as of 16:41, 21 February 2026

The Smoke Grenade is a tactical utility grenade available to both teams in Counter-Strike 2. It creates a large cloud of opaque smoke that blocks line of sight for approximately 18 seconds, making it the most strategically important grenade in the game.

Overview

At $300, the Smoke Grenade is an essential purchase on every buy round. It blocks all vision through the smoke cloud, enabling teams to cross dangerous sightlines, execute bombsite takes by isolating defenders, or delay enemy pushes. Each player can carry one smoke grenade per round.

Smoke grenades are arguably the most important piece of utility in competitive Counter-Strike. Learning smoke lineups for common positions is one of the most impactful skills a player can develop.

Statistics

Statistic Value
Price $300
Duration ~18 seconds
Max Carry 1
Team Both

Key Uses

  • Blocking sightlines to cross open areas safely (e.g., crossing Dust II mid doors)
  • Isolating positions during bombsite executes (e.g., smoking Jungle on Mirage A execute)
  • Delaying pushes by smoking chokepoints on defense (e.g., Banana on Inferno)
  • Extinguishing Molotovs and Incendiary Grenades
  • One-way smokes that allow you to see enemy feet while they cannot see you
  • Post-plant by smoking the bomb to cover it from CT vision

Important Mechanics

  • Smoke grenades bloom outward from the point of impact, reaching full size over about 1 second.
  • Players inside a smoke have very limited vision but may briefly see enemies entering the smoke.
  • Shooting through smoke is called spamming and is a common tactic when you hear footsteps.
  • Smoke grenades extinguish fire from Molotovs and Incendiary Grenades instantly.
  • A well-placed smoke can completely negate an AWP position.

Tips

  • Learn at least 3-5 smoke lineups for each map you play regularly.
  • Save smokes for when they matter most. Early-round smokes are often wasted.
  • Coordinate smokes with teammates for simultaneous executes.
  • Be aware of one-way smokes that enemies might use against you.
  • Using a smoke to cross a sightline is almost always worth the $300 investment.