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| {{DISPLAYTITLE:Mirage}} | | {{Infobox map |
| '''Mirage''' is a classic bomb defusal map in [[Counter-Strike 2]] set in a Moroccan-inspired desert town. It is one of the most balanced and popular maps in the competitive map pool, known for its versatile mid control dynamics and strategic depth. | | |name=Mirage |
| | |code=de_mirage |
| | |location=Morocco |
| | |type=Bomb Defusal |
| | |pool=Active Duty |
| | |sided=Balanced |
| | }} |
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| | '''Mirage''' is historically the most played map in Counter-Strike matchmaking. |
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| == Overview == | | == Overview == |
| Mirage features two bombsites connected by a strategically important mid area. The map rewards teams that can execute coordinated strategies, use [[Utility Usage|utility]] effectively, and win the battle for mid control. Mirage has been part of the active duty map pool for most of Counter-Strike history and is a favorite at all levels of play. | | Set in a Moroccan market town, Mirage revolves around mid control. Teams that dominate mid gain access to both bombsites through window/connector and short. |
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| == Map Layout ==
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| === Key Areas ===
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| ==== A Site ====
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| * '''A Ramp''' - The main T approach to A site through Palace/Ramp
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| * '''Palace''' - An elevated building that overlooks A site
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| * '''Tetris''' - A stack of boxes on A site used for cover
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| * '''Jungle''' - The connector from CT spawn to A site
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| * '''Stairs''' - Steps connecting Jungle to CT spawn
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| * '''Sandwich''' - A tight space between default and Firebox
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| ==== B Site ====
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| * '''B Apartments''' - The main T route to B site through a series of rooms
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| * '''B Short''' - A short connector from mid to B site
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| * '''Van''' - A vehicle on B site providing cover
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| * '''Bench''' - A seating area used for playing post-plant
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| * '''Market''' - A room connecting CT spawn to B site
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| ==== Mid ====
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| * '''Top Mid''' - The T-side entrance to mid
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| * '''Window''' - A room overlooking mid (CT side)
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| * '''Connector''' - A passage from mid to A Short/A site
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| * '''Underpass''' - A lower route from mid to B Short
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| == Key Callouts ==
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| {| class="wikitable"
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| ! Callout !! Location
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| | '''Palace''' || Building overlooking A site from T side
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| | '''Jungle''' || A site connector from CT spawn
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| | '''Connector''' || Mid passage to A site area
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| | '''Window''' || CT window overlooking mid
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| | '''Apartments/Apps''' || T-side building route to B site
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| | '''Underpass''' || Lower passage from mid to B
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| | '''Top Mid''' || T-side entrance to mid
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| | '''Van''' || Vehicle on B site
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| | '''Tetris''' || Box stack on A site
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| | '''Bench''' || Seating area on B site
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| |}
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| == Competitive Meta ==
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| Mirage is considered one of the most balanced maps in the pool. Mid control is the central strategic battle: the team that controls mid gains access to rotations, flanks, and split executes.
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| === T-Side Strategy === | | == Key Areas == |
| * '''Mid control''' opens up A Short splits and B Short pushes | | * '''Mid''' — The most contested area. Window room overlooks mid, and connector links to A site |
| * '''A executes''' using smoke, flash, and molotov to isolate Jungle, Stairs, and CT | | * '''A Site''' — Three entrances: A ramp, connector, and palace |
| * '''B rushes''' through Apartments can overwhelm defenders with speed | | * '''B Site''' — Reached through B apartments. Tight angles reward aggressive CT setups |
| | * '''Palace''' — Upper route to A site with balcony overlook |
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| === CT-Side Strategy === | | == Meta == |
| * '''Window AWP''' controls mid and limits T aggression
| | Mirage is considered balanced with a slight CT lean. Utility usage (especially A site executes with smokes) is essential. |
| * '''A site''' typically held by 2 players with utility for Ramp and Palace
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| * '''B site''' held by 1-2 players with smoke and molotov for Apartments
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| | [[Category:Active_Duty]] |
| [[Category:Maps]] | | [[Category:Maps]] |
| [[Category:Active Duty Maps]]
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| Mirage
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Mirage is historically the most played map in Counter-Strike matchmaking.
Overview
Set in a Moroccan market town, Mirage revolves around mid control. Teams that dominate mid gain access to both bombsites through window/connector and short.
Key Areas
- Mid — The most contested area. Window room overlooks mid, and connector links to A site
- A Site — Three entrances: A ramp, connector, and palace
- B Site — Reached through B apartments. Tight angles reward aggressive CT setups
- Palace — Upper route to A site with balcony overlook
Meta
Mirage is considered balanced with a slight CT lean. Utility usage (especially A site executes with smokes) is essential.