Edin
| Edin | |
|---|---|
| Game Modes | Competitive, Premier |
| Scenario | Bomb Defusal |
| Teams | Counter-Terrorists vs. Terrorists |
| Bombsites | 2 (A and B) |
| Creator | Valve |
| First Appearance | Counter-Strike 2 (2024) |
Edin (de_edin) is a bomb defusal map added to Counter-Strike 2. Set in and around a historic European cityscape, the map features a mix of open plazas, tight alleyways, and multi-level buildings.
Overview
Edin draws inspiration from medieval European architecture, featuring stone buildings, cobblestone streets, and scenic overlooks. The map balances open areas with tight corridors, providing varied engagement distances.
The map was designed for competitive play and has been part of the casual and competitive map pools. Its design encourages creative utility usage and rewards map knowledge.
Layout
Bombsite A
- Positioned in an open courtyard area
- Multiple entry points from T-side approaches
- Long sightlines favor rifle play
- Elevated positions available for both attackers and defenders
Bombsite B
- Located in a more enclosed interior space
- Tight approaches reward close-quarters weapons
- Post-plant positions offer strong cover
- Multiple angles for CT retakes
Mid
- Connects both sides of the map
- Features a mix of cover and open space
- AWP angles dominate long sightlines
- Connector routes branch off to both sites
Strategy
T-Side
- Utility-heavy executes work well on both sites
- Mid presence creates pressure and split opportunities
- Information gathering is key due to multiple rotation paths
- Coordinated entries with flashbangs are effective
CT-Side
- Holding key chokepoints with crossfires
- Early aggression can disrupt T setups
- Rotate speed is moderate — anchoring sites is important
- Retake utility should be conserved for post-plant situations
See Also
- Maps — Complete map listing
- Map Callouts — Communication reference
- Basalt — Another newer CS2 map