Category:Maps: Difference between revisions
Create maps category |
Enhance maps category with rich description |
||
| Line 1: | Line 1: | ||
'''Maps''' in Counter-Strike 2 feature bomb defusal and hostage rescue game modes across a variety of settings worldwide. The competitive map pool is split into the '''Active Duty''' pool (used in Premier and Major tournaments) and the '''Reserve''' pool. | |||
== Map Pools == | |||
* [[:Category:Active_Duty|Active Duty]] — The 7 maps in Premier competitive rotation | |||
* [[:Category:Reserve|Reserve]] — Additional maps available in Competitive and Casual | |||
== Current Active Duty Pool == | |||
[[Dust II]], [[Mirage]], [[Inferno]], [[Nuke]], [[Ancient]], [[Anubis]], [[Overpass]] | |||
== Map Knowledge == | |||
Learning callouts, common positions, utility lineups, and rotation timings for each map is essential for competitive play. | |||
[[Category:CS2]] | [[Category:CS2]] | ||
Latest revision as of 13:45, 23 February 2026
Maps in Counter-Strike 2 feature bomb defusal and hostage rescue game modes across a variety of settings worldwide. The competitive map pool is split into the Active Duty pool (used in Premier and Major tournaments) and the Reserve pool.
Map Pools
- Active Duty — The 7 maps in Premier competitive rotation
- Reserve — Additional maps available in Competitive and Casual
Current Active Duty Pool
Dust II, Mirage, Inferno, Nuke, Ancient, Anubis, Overpass
Map Knowledge
Learning callouts, common positions, utility lineups, and rotation timings for each map is essential for competitive play.
Subcategories
This category has the following 2 subcategories, out of 2 total.
A
- Active Duty (empty)
R
- Reserve (1 P)